Finished with the texturing for the wolf. Next up skinning the final LOD1 model and getting everything ready to be exported.
A dire wolf mount idea for a Dota 2 hero: Mirana. This project is part of Polycount forums Dota 2, September competition. Started with a sketch on top of the Mirana character sheet, high poly model was blocked out and sculpted in ZBrush. Currently working on the texturing of the first LOD model (2498 tris). The Color blockout has been mainly finished, still extra coloring to be done to break the white fur and to add detail over all.